Recently we've been looking at the new approach to Nuget package management in .NET projects, dubbed Project JSON. This initiative started in the ASP.NET world, but seems to be becoming the preferred method for .NET projects to declare Nuget package dependencies. The new approach changes the way that packages are resolved and restored, and has some very useful advantages.
The larger context for looking at this was that we're starting to push several of our core framework assemblies into a separate source control repository, separate from the rest of the applications and modules that make use of those core components to create shipping products. The core components use Semantic Versioning ("product" releases are versioned according to Marketing!), are delivered as Nuget packages internally to our developers, and are no longer branched along with the Main codebase – they follow a “straight-line” of incremental changes.
We expect to gain a few benefits from this. First, developers will not have to spend compute cycles compiling the core components. Second, there will be a natural barrier to changing the core components. This may be viewed as an advantage or a disadvantage depending on your outlook, but the idea is that over time the core components should become and remain very stable (in terms of rate-of-change, not code quality), and "ship" on their own cadence. If core projects are all simple project references alongside the application code in the same solution, it's very easy and tempting to make small (sometimes breaking) changes to these components while working on something else, without necessarily fully considering the larger impact of those changes (or independently verifying the changes with new unit tests).
Perhaps a core architecture team will be responsible for the roadmap of core framework changes, and the resulting packages will be treated like any other third-party dependency by application and product developers. It's important that changes to the "stable" core components are carefully planned and tested, since many other components (and possibly customer-developed extensions) depend upon them. The applications and business modules that ultimately form shipping products are less "stable", in the sense that they can change quite frequently as customer requirements change.
However, there are also some fundamental implications to doing this. Developers still need to be able to step into core component code when debugging. Nuget packages support a .symbols.nupkg file alongside the actual binary package, and build servers like TeamCity can serve up those symbols to Visual Studio automatically when stepping into code from the package.
In addition, released software should be resistant to casually taking new (or updated) Nuget dependencies once shipped, since this can complicate "hotfixes" and customer upgrades. The Main branch, of course, representing the next major shipping version, could update to the latest dependencies more freely.
By default, Nuget manages package dependencies via a packages.config XML file that gets added to the project the first time you add a reference to a Nuget package. The name and version of the dependency (and, recursively, any dependencies of that package) is recorded in the packages.config file, and Nuget will use this information during package restore (which will usually take place just before compiling), to obtain the right binaries, targets and propeties to include in the compilation. In addition to the entries in packages.config, references are also added to your project file (e.g. the .csproj file for C# projects). Some packages are slightly more complex than simply adding references to one or more managed assemblies, however (for example those that may include and P/Invoke native libraries). In these cases, even more "cruft" is added to the project file, to manage the insertion of special targets and properties into the MSBuild process so that the project can compile correctly and leave you with something runnable in your bin folder.
Resolved packages are usually stored in the source tree in a packages folder next to the solution file, and you usually want to exclude these from source control to avoid bloating the codebase unnecessarily.
Another snag to watch out for is potential version conflicts between projects that call for different versions of the same dependency. In the packages.config file, it's possible to declare that you want an exact version of a dependency, but by default you're saying "I want any version on or after this one", so if multiple projects ask for different versions, Nuget is forced to add an app.config file to your project with the appropriate binding redirects, to allow for the earlier references to be resolved at runtime to the latest version.
When you update a dependency to a newer version, every packages.config file that refers to the old version, and every project file that contains references to assemblies from those packages, and every app.config that has binding redirects for those assemblies, needs to be updated. This produces a lot of churn in source control and actually can take a while on large solutions with many dependencies.
Clearly there are a lot of moving parts to getting this all to work, and Nuget actually does a great job in managing it all, but it can get quite fragile if you have many Nuget references - even more so if you also have manually-maintained targets and properties in a project file for other custom build steps, or if you have a combination of managed and native (e.g. .vcxproj) files that require Nuget references. Nuget doesn't yet do well with crossing the managed-native boundary with these references, so you're usually just using Nuget to install the right package, and then manually maintaining the references yourself in the project files. In this world it's easy to make a mistake when editing files that Nuget is also trying to keep straight during package updates.
With the new approach, things are a lot simpler and cleaner. There's really only one file to worry about – a JSON file called project.json that replaces your packages.config file, and contains the same package name and version specifications. The neat thing is that this one file is all that Nuget needs to resolve dependencies – in your project file you no longer even need assembly references to the individual libraries delivered by the Nuget package, nor any special .targets or .props file references. At package restore time, Nuget will build a whole dependency graph of the packages that will be used in the build process, and will inject the appropriate steps into the executed build commands as necessary. You'll get warnings or errors if there are potential version conflicts for any packages.
Package files are no longer downloaded to the packages folder next to your solution – instead by default they're cached under the user's profile folder, so packages now only ever really need to be downloaded one time, and you don't have to care about excluding the packages folder from source control, because it's no longer in your source tree anyway.
Another neat advantage is that your project.json file only really needs to contain top-level dependencies – any packages that those dependencies in turn depend upon do not need to be explicitly mentioned in the project.json file, but the restore process will still correctly resolve them.
But by far the biggest win for our scenario is project.json's Floating Versions capability. This allows us to define the "greater than or equal to" version dependency with a wildcard (e.g. 1.0.*), such that during package restore, Nuget will use the latest available (1.0.X) package in the repository (by default, a specific version specification calls for an exact match). Now, when our core components are updated by the core team (at least for non-breaking changes), literally nothing (not even the project.json file) needs to change in our application and product codebase – a recompile will pick up the new versions from TeamCity automatically. Of course, when we branch Main for a specific release, we will likely update the version specifications in those branches to remove the wildcard and "fix" on a specific "official" version of our core dependencies, so that when we work on release branches to fix bugs, we can't inadvertently introduce a new core package dependency.
The new approach is available in Visual Studio 2015 Update 1. Unfortunately there's no automated way yet (that I know of) to upgrade existing projects, so I've been doing the following, based on Oren Novotny's advice:
Add an "empty" project.json file to the project in Visual Studio.
Delete the packages.config file.
Unload the project in Visual Studio and edit it. Remove any elements that refer to Nuget .targets or .props files, and remove any reference elements with HintPaths that point to assemblies under the old packages folder.
Reload the project.
Build the project. Watch a bunch of compilation errors fly by, but these will help to identify which Nuget packages to re-reference. On large codebases it's possible to end up with redundant references as code is refactored, so this step has actually helped us to cleanup some dependencies.
Right-click the project and "Manage Nuget packages". Add a reference to one of the packages for which there was a compilation error. If you actually know the dependencies between Nuget packages you can be smart here and start with the top-level ones.
Repeat from 5. until the build succeeds.
For a large codebase this is a lot of mechanical work, but so far the benefits have been quite positive. I may attempt to put together a VSIX context menu to automate the conversion if I get a chance, but I suspect that the Project JSON folks are already working on that and will beat me to it...